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The base of the basics and simultaneously the clue of Journey, levels are the steps you have to climb in order to finish your adventure. Shotout to Jason Slama, it's good to see that CDPR listens to feedback. The weekly limit started at just 100 rounds, but after the community backlash, it was later raised to 350, effective since Day 6 of the Journey.
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You can play to strengthen your ladder position, but it won't affect Journey progress. However, the weekly tasks and Well-rested bonus still apply, giving the grinders a chance to get their 14 crowns each day.
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It's always correct to do all the quests even if you're a F2P player, just in case you want to spend some money in the future.ĬONGRATULATIONS! If you play enough Gwent in a week and win 350 rounds, then the game won't reward you with crowns anymore. However, players that don't buy the premium path at the beginning won't obtain any rewards for Geralt's quests until they buy the pass. NOTE: Every player, no matter if they choose to remain F2P or if they buy the Battle Pass, will be able to complete the tasks for both paths. Each of these tasks grants players 20 crowns upon completion, which makes them the best way to progress the Journey, almost essential for it. However, the weekly tasks can only be completed in the given order (starting from week 1). None of these tasks will disappear until the very end of the Journey, so over the course of 12 weeks, you will be able to do them whenever you want.
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3 of each set are bound to Dandelion's free path and the 3 others to Geralt's premium path. The sets of 6 contract-like quests added to the game every week. Winning 28 rounds in one day would grant you 28+14 = 42 crowns, while equally splitting that into two days (14 rounds each) would give you 2*(14+14) = 56 crowns! Keep this bonus in mind and plan your Journey accordingly. It's a way of rewarding the players for regularity - up to 14 rounds that you win every day will count twice! So if you win your first game of the day, you will get 4 crowns instead of 2 and if you get defeated 1:2, you will get 2 crowns. You can do so in a myriad of ways - you can find more details in the next few paragraphs. Every Journey level requires you to gather 24 crowns to advance. You get one crown for each round you win, no matter the final result of the game. You will receive all of your PvP rewards in your ingame mailbox.In fact crown halves, well-known to every Gwent player since the beginning. Rewards can also be better depending on whether your alliance (Ebonheart Pact, Daggerfall Covenant & Aldmeri Dominion) placed 1st, 2nd or 3rd in scoring by the end of the PvP campaign. If you switch to a new campaign before your current PvP campaign ends, you forfeit these Tier rewards and must regrind. You can track the progress of your Tiers in the Score tab of your Campaign menu. You can farm AP on as many characters as you want. In order to be eligible for the end-of-campaign rewards, you must reach Tier 1, 2 or 3. Regardless of whether you home a campaign or not, you will still receive a Rewards of the Worthy in your inbox every 20,000 Alliance Points otherwise known as "AP". In order to receive end-of-campaign rewards, you must first Home a Cyrodiil PvP campaign of your choice before you start accumulating Alliance Points.